Unity
Manikins Relics and Tactics
A turn-based tactical game with manikins and relics
Project Overview
A turn-based tactical RPG where players control an army of customizable manikins equipped with powerful relics. Features grid-based movement, strategic positioning, and a deep progression system with various classes and abilities.
Responsibilities
- Designed and implemented the tactical combat system
- Created the relic and class progression systems
- Developed AI for enemy units
- Implemented visual effects and animations
Technical Details
This project was developed using Unity with a focus on creating an engaging and responsive gaming experience. The development process involved implementing complex systems for gameplay mechanics, user interface, and visual effects.
Key technical achievements include optimized performance across different devices, seamless multiplayer functionality, and innovative gameplay mechanics that set this project apart from similar games in the genre.