Unreal Engine
Card Arcade
Historical and mythological heroes battle legendary monsters
Project Overview
A strategic card game where players collect and form squads of historical and mythological heroes to battle against legendary monsters. Features deck building, resource management, and turn-based combat with unique hero abilities.
Responsibilities
- Designed card mechanics and balance
- Implemented the core game loop and combat system
- Created the UI/UX for card management and battles
- Developed AI for single-player mode
Technical Details
This project was developed using Unreal Engine with a focus on creating an engaging and responsive gaming experience. The development process involved implementing complex systems for gameplay mechanics, user interface, and visual effects.
Key technical achievements include optimized performance across different devices, seamless multiplayer functionality, and innovative gameplay mechanics that set this project apart from similar games in the genre.